What makes a price change
Prices change because of net transfers: how many managers bring a player in, minus how many sell him. When a lot of managers buy a player compared with how many already own him, his price goes up. When a lot sell, it goes down.
Ownership matters. A player owned by a huge share of managers needs far more transfers to move than a cheap player few people own. That's why our price changes page shows net transfers next to ownership.
How big and how often
- Each change is £0.1m.
- A player can change at most once a day, and by no more than £0.3m in either direction in a single gameweek.
- Changes happen overnight, UK time.
How selling price works
This is the rule most new managers miss. If a player rises after you buy him, you only keep half of the profit, rounded down to the nearest £0.1m.
For example, you buy a player at £6.0m and he rises to £6.3m. The profit is £0.3m. Half of that is £0.15m, which rounds down to £0.1m, so you can sell him for £6.1m. If he falls below what you paid, you lose the full drop.
How to use this
- Buy early. If you plan to bring in a popular player, doing it before his price rises saves money and earns you a little team value.
- Sell before a fall. If an injured player is being sold heavily and you plan to move him anyway, selling before the drop keeps your budget intact.
- Don't chase value over points. A transfer made only to catch a price rise, without a real plan for the player, often costs you more points than the £0.1m is worth.
Check the price change watch before each transfer to see who is under pressure.
Last updated October 2026.